<1>Water@WaterPS(%BUMP_MAP|%WAVE_DECAL)()(0)(0)(0)(ps_2_0)
<1>Water@WaterPS(%BUMP_MAP|%WAVE_DECAL)()(0)(0)(0)(ps_3_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE|%WAVE_DECAL)()(0)(0)(0)(ps_2_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE|%WAVE_DECAL)()(0)(0)(0)(ps_3_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE)()(0)(0)(0)(ps_2_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE)()(0)(0)(0)(ps_3_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE)(%_RT_FOG)(0)(0)(0)(ps_2_0)
<1>FixedPipelineEmu@FPVS()()(1)(0)(0)(vs_2_0)
<1>FixedPipelineEmu@FPPS()()(1)(0)(0)(ps_2_0)
<1>Water@WaterPS(%BUMP_MAP|%SUN_SHINE)(%_RT_FOG|%_RT_NORMAL_DXT5)(0)(0)(0)(ps_2_0)
<1>FixedPipelineEmu@FPVS()()(1)(0)(0)(vs_2_0)
<1>FixedPipelineEmu@FPPS()()(1)(0)(0)(ps_2_0)
<1>Volumeparticles@VolumeParticlePS()()(1)(0)(0)(ps_2_b)
<1>Terrain@TerrainLayerPS(%BUMP_MAP|%ENVCMSPEC|%GLOSS_MAP|%OFFSETBUMPMAPPING|%DETAIL_BUMP_MAPPING|%PARALLAX_OCCLUSION_MAPPING|%STAT_BRANCHING)(%_RT_AMBIENT)(0)(0)(0)(ps_2_0)
<1>Terrain@TerrainLayerPS(%BUMP_MAP|%ENVCMSPEC|%GLOSS_MAP|%OFFSETBUMPMAPPING|%DETAIL_BUMP_MAPPING|%PARALLAX_OCCLUSION_MAPPING|%STAT_BRANCHING)(%_RT_AMBIENT)(1)(0)(0)(ps_2_0)
<1>Terrain@TerrainLayerPS(%BUMP_MAP|%ENVCMSPEC|%GLOSS_MAP|%OFFSETBUMPMAPPING|%DETAIL_BUMP_MAPPING|%PARALLAX_OCCLUSION_MAPPING|%STAT_BRANCHING)(%_RT_AMBIENT|%_RT_OBJ_IDENTITY)(1)(0)(0)(ps_2_0)
